This blog has been moved to cesarsaez.me, sorry for the trouble.

Oct 5, 2012

Thoughts on editing

Just a quick tip...

When you make a tool, don't think about it as a 1-time procedure, editing will take most of the time and you should provide support for it.

I see this a lot!
Almost every autorig out there do not offer any control over the setups already created and rebuild is the only provided solution (which is not realistic in many cases).

So, think about it and make your next tool much more useful!
Cheers

Sep 17, 2012

fStretch-like deformations

Hey,

Some time ago someone asked in si-community.com about how to replicate some deformations seen in a nice demo from Clovis Gay (who is also inspired by the fStretch plugin for Maya) so I decided give it a shot and here are some screenshots.




There's nothing faster than ICE for this kind of prototypes, love it! :)

As a side note, I'm working on some personal projects mostly for Softimage but I'm also giving a closer look at pyMel (not as bad as I remembered). Still early but seems possible make them cross-platform, imply some extra work but seems like a nice oportunity to learn a lot about Maya, we'll see...

More updates soon, stay tunned
Cheers!

Nov 3, 2011

OneUndo decorator

Hi folks,

I'm posting another entry from my old blog, this time it's a decorator for Softimage that help us to wrap all the calls inside a function in an unique undo.

The decorator itself should look something like this...
And a basic example...

Have Fun!